Presentation of the Game

eMusclor is a web-based multi-player and multilingual game, making it possible any Net surfer to manage a club of fitness, to train champions and to make them contest.
It is also an informative site on the sets of themes of the play (body-building, health, feeding, and even ecology), which wants to be very accessible (in particular with young people) and diversified.

eMusclor cannot replace the reading of specialized works or the consultation of an expert anyway : the user will be able to initiate himself and be inspired by traversing the site and by trying out the game, but the researcher is invited to look further into his knowledge, in other horizons and him/her-self.

The quest for good-growing/wellness/good-aging is infinite, and we hope that eMusclor will be able to give some tracks, with an appreciable no-claims bonus in premium : the good-fun !

What is a web-game ?

It is a game which requires simply a browser software (Mozilla Firefox, Microsoft Internet Explorer…) to function.
There are nothing to install, nothing to upgrade, the user plays while browsing Web pages and while clicking, the server dealing with calculating (one tells also “to solve”) the consequences of its actions.
Example: the player clicks on the button “to sleep” of his character : the server calculates that the character will recover a little energy, but also that several hours will have been passed for him.

In what eMusclor is it different ?

To our knowledge, eMusclor is the first play ever created on the fitness, whereas there exists much of web-based game of breeding of animals and others tamagoshis.
In addition, it is not a simple entertainment since it forms a coherent whole with the remainder of the site, and can even be regarded as educational tools.
Lastly, even if eMusclor is a commercial game (the good intentions are not enough to pay the invoices doesn't it !), its objective is also to promote a certain ethics (while starting by applying it to itself); to sensitize people with the self-respect (health, feeding, sport) and others (community, competitions in a good spirit) and environment (ecology, saving energy…).

With which is addressed it ? With accustomed of sport clubs ?

eMusclor will be appropriate for curious and to the players, to young people or to old men, to men or to women. No need to be a follower of the musculation to play, even if this category finds there surely more interest than the others (and will feel very quickly in familiar ground !).

How long is it necessary to play per day ? At which moment ?

10 minutes daily are sufficient for the basic player, at any hour of the day.
eMusclor is a per turn game, the player can thus be connected when it wishes it “to play his turn” (to involve its champions, to supervise the budget of its club…) between 0:00 and 24:00 GMT, and even several times if it wishes it. The following day, one month will have been passed concerned, a new turn awaits the players.

It should be noted that to miss by the turns (impossibilities of connecting themselves due to voyage, of cutting Internet to work its examinations, etc) is without consequences : the club and its champions evolve only when the user connects himself.