How to start
First steps in the game :
- Walk the mouse on the home page, in particular the images and the links, to assimilate the system of information-bubbles (mainly with icons like it :
); click on the various tabs to discover the game interface - Improve one of the Installations of the Club, for example ground, and buy level 1
- Recruit one future champion of Game ; the criteria only depend on you, he does not have there “a better” choice !
- Go on the page dedicated to your recruit (a new tab having its name appeared) : information are on the left, actions are in the center, and graphic visualization on the right. You can modify the windows size as on Windows/MacOS/Linux.
- Choose a full training, a low intensity (it is more careful for a beginner) and validate the action. Your body-builder will have lost a certain number of action points and reserves in nutrients (the sport that digs, it is well-known !) ; but its muscles will have also gained under development.
- Come back to the tab reserved to the club, buy a new musculation machine (for example a Low Pulley (simple) very useful to work the back). Plan to confer to him some bonus in ergonomics (decreases wear and the risk of injury) and/or in effectiveness.
- Comem back to your bodybuilder. The special exercices propose now more exercises. Choose the one of your choice, then the machine to be used if necessary, finally validate. The progression will be (generally) more important but relates to less muscles than a complete drive, while consuming less action points.
- After these efforts, a little recovery is essential ! To choose the action “rest and eat” if you are pressed, or select a precise food in the board of the central zone. The second choice is more effective but request more thought.
- Alternate phases of drive/recovery until not having action points anymore.
- The following day, after turn resolution by the server (at midnight), one month will have been passed for your club and your recruit (which will have recovered all its points of action).

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